January 2014 – march 2014
Team : Solo project
Tool : Unity3D, C#
My role : Everything
This project with the overly long and frightening name is a prototype for a tactical game. As the name implies, this game is part of the Dark Horse, Dead City universe.
For this game I wanted to focus on the interaction between the characters. The main features was the spell combination. If a mage launch a fireball at an enemy and a warrior is near this enemy, the warrior would use the fireball to boost his attack. Unfortunately I couldn’t implement everything, but I keep those ideas for latter use 😀
This is a rough prototype, so it is not really playable, (to quit, you have to alt + f4 your way out ^^’) but if you are curious, there it is.